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Night fighters over the Kuban campaign
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Admin
I've released my Night fighters over the Kuban campaign. In 10 missions you can fly the Bf-110G2 as pilot of 10.(NJ)/ZG1 during April to June 1943.
Download link:
http://www.axis-and-allies-paintworks.com/download.php?view.1018
10.(NJ)/ZG 1 was formed in October 1942. Not much is know about the first months of its existence, but from February 1943 onward it was based at Bagerovo on the Kerch peninsula as a night fighter squadron tasked with the defense of the Kerch Strait area. Most of the supplies for the German forces fighting in the Kuban bridgehead had to be transported across the narrow strait between the Crimea and the Taman peninsula, so the area became a primary target for Soviet night bombers. The pilots of 10.(NJ)/ZG 1 also carried out missions over or near the front to counter frequent night harassment attacks, often flown by obsolete biplanes. None of the units Bf-110s was equipped with radar, so interceptions had to be done in close cooperation with searchlights batteries. Despite the lack of onboard radar and the small number of available aircraft, the unit scored dozens of night victories. In August 1943 10.(NJ)/ZG 1 became the 5th Staffel of NJG 200, one of the two dedicated eastern front night fighter Geschwader the Luftwaffe formed during the war.
A few remarks:
- Do not hide the entire GUI (H key) when flying a mission. Doing so will disable the messages you receive during flight.
- Except for the player aircraft all plane and ground object markers are disabled by default, irrespective of the selected realism settings.
- You can fire flares when you are near your home airfield. This is the signal for ground crews to light the runway fires.
- If you think the nights are too dark or bright in the game, you might have to change the games gamma settings, this makes a huge difference. -
5 years agoI will have a try but I've never flown the 110^^
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AdminThe campaign will certainly not be everyone's cup of tea. It's dark, there are no aircraft and ground object markers and most of the time you will have to cooperate with searchlights to get any kills. I am curious what the reactions will be.
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5 years agoI've built such a night mission for '46...but it was over Philippines.
It's always a great ambience. -
AdminNew version uploaded.
Changes:
- Added B-25 as night bomber.
- Reworked conditions for mission success. Landing during the night is difficult, so if you like, you can now complete the mission without landing, when you've reached your home airfield after finishing your combat mission. The mission also counts as completed when you land at any friendly airfield.
- AI skill level has been lowered to make bomber gunners less accurate.
- A few minor adjustments to waypoints.
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AdminI've updated the campaign:
http://www.axis-and-allies-paintworks.com/e107_plugins/download/download.php?action=view&id=1018
Changes:
- The Li-2 was added, it was the most numerous night bomber in the Kuban region.
- In mission 1, 5 and 9 the encountered enemy bomber types were randomized. Yout either see the B-25 or Li-2.
- Most missions got minor reworks and improvements.
- In mission 7 you might notice something you probably haven't seen before in the game. -
1 year agoSat Sep 23 2023, 09:38amJuri_JSAdmin
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AdminI've updated the campaign.
http://www.axis-and-allies-paintworks.com/e107_plugins/download/download.php?view.1018
Changes:
- improved mission logic
- added searchlight beacons to some missions as navigation aids
- added randomized lighting effects to some locations
- updated briefings und fixed some issues
- replaced village and city smoke/fire effects with loop version
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