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2048x2048 skins
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12 years agoTue Sep 18 2012, 04:59pmAdminI do not create own templates so it will depend much on availabilty of such if i will try to make such highres skins.
An excellent looking skin surely doesn't depend on a 2048 resolution, like many
highly talented skinners proofed so far.
Highres skins are meaning much more work - and therefore a lesser number of skins finished in time.
Whatever your opinion - it means each skinner and mission builder will have to specialize. Making my skinpacks in two or even three (4096 res) different resolutions would most likely require a (paid) fulltime skinning job.
Surely i'd like to make my skins suitable for as many players as possible.
In general i fear this mod will drive template makers/skinners, mission builders (do we still have so many talented ones?) and players apart again, like many different modpack/patch versions already do.
ATB
Armin
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12 years agoSun Sep 16 2012, 05:08amLevel 1I have back to look at your post Detlef.
Your feelings are pretty much mine. The problem is
rebuilding new Templates. Not sure if it is worth it. Armin sure has a point. -
Level 1Detlef, Carmaster...It was me.Sorry I accidently erased your posts. Dont shoot.. Please post again if you see this.
I'll be more careful next time.
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